Roman Board Games · c. 200 BCE – 600 CE

Duodecim Scripta & Tabula The Roman race games and their road to backgammon

From marble boards carved into Ephesus temple steps to a soldier's tavern menu scratched in stone, the Roman race game left more physical evidence than almost any ancient game — yet its rules remain partly reconstructed. This is the story of a game, its successor, and the long chain of inheritance leading to the modern backgammon board.

Game family
Race / tables games
Active period
c. 200 BCE – 600 CE
Players
2
Successor
Tabula → Nard → Backgammon
Key sources
Schädler 1995, Murray 1952, Bell 1979

The Game of Twelve Marks

Ludus Duodecim Scriptorum — shortened by modern scholars to duodecim scripta — is conventionally translated "the game of twelve lines." Ulrich Schädler, however, argues persuasively that scripta here means marks, not lines, and that the name refers to the twelve-dot maximum available on two cuboid dice. The grammarian Nonius confirms this: he glosses the term as puncta tesserarum, "the spots of the dice-cubes." The game was a backgammon-style race for two players using fifteen pieces each, moved according to throws of three six-sided dice.

Physical evidence is abundant and geographically wide. Boards are incised into temple steps at Ephesus and Aphrodisias, scratched onto forum paving stones in Rome, and cut into the walls of military installations across Britain, the Levant, and North Africa. The game's spread mirrors the Roman legions themselves.

"The game board of duodecim scripta is marked with two rows of twelve points divided by a central bar — the direct ancestor of the modern backgammon board."

Murray, A History of Board Games Other Than Chess, 1952

The game fell out of fashion during the first century CE, replaced by a variant called tabula, which reorganised the board into four sets of six points rather than the original six sets of six. Both games share the same basic mechanics: dice-driven movement, blot-hitting, and bearing-off — a family of rules that has remained essentially unchanged in backgammon today.

Reading the Boards

Surviving duodecim scripta boards take two main forms. The older type, found on bronze mirrors and stone tables from the Hellenistic period, marks the playing points with simple incised lines. A bronze mirror from Italy (c. 3rd–2nd century BCE, now in the British Museum, Room 69) bears one of the earliest known examples, with a couple apparently playing the game and an archaic Latin caption that reads opeinod devincam ted — "I believe I'll beat you."

The later Roman form replaces geometric marks with six-letter Latin words or phrases, each letter marking one point in a group of six. The most celebrated example, excavated from a tavern near the Praetorian camp in Rome and now in the National Museum of Rome, doubles as a dinner menu. A similar board from Ephesus in the Ephesus Museum (c. 100 BCE) shows the word-marking layout clearly.

Schädler's key insight is that on these inscribed boards, the twelve "lines" run vertically, cutting across the horizontal words — not along the rows of letters as one might first assume. This gives the correct count of twelve playing columns per half of the board.

The Praetorian Tavern Board — Rome, c. 1st century BCE/CE
ABEMUS IN CENA — We have ♥ in dinner
PULLUM PISCEM — Chicken · Fish
PERNAM PAONEM — Ham · Bread
BENA TORES — Venatores (the Hunters)
The board was owned by the Venatores Immunes, a unit of the Praetorian Guard responsible for the wild animals used in arena games. Each symbol between the words marks the dividing column between the two halves of the board. The twelve vertical "lines" — one per letter of each six-letter word — are the playing points. National Museum of Rome.
Duodecim Scripta C C C C C C B B B B B B A A A A A A A A A A A A D D D D D D E E E E E E Pieces enter on A-row (centre), race outward
Duodecim Scripta — three rows of 6+1+6 points (36 points total). Pieces enter on the middle row (A), move through B/C and D, and bear off at E. Letter-coded after the Ostia board (Murray 1952). The highlighted centre row is the entry zone; pieces there are safe from capture.
Tabula 13 14 15 16 17 18 19 20 21 22 23 24 12 11 10 9 8 7 6 5 4 3 2 1 BAR
Tabula — four sets of six points (24 points total), divided by a central bar. This layout — familiar to every backgammon player — replaced duodecim scripta during the 1st century CE. Pieces enter on points 1–12 and bear off from points 13–24. Schädler (1995) identifies a transitional board type bridging the two games.

How the Games Were Played

No ancient rulebook survives for either game. The reconstruction depends on physical boards, scattered literary references, and — for tabula specifically — a detailed account of Emperor Zeno's famously unlucky dice roll in an epigram by Agathias (c. 530 CE), which describes the game's mechanics in enough detail to confirm blot-hitting and re-entry rules nearly identical to backgammon.

The scholarly consensus, drawing on Murray (1952), Bell (1979), Schädler (1995, 1998), and Finkel (2005), reconstructs duodecim scripta as follows: each player has fifteen pieces, moved by throws of three cubic dice. The three numbers may be used individually or in combination to move one, two, or three pieces respectively, but each piece must be able to land on its intermediate stopping point. Pieces enter the board on the middle row (the "A" zone in Murray's lettering scheme), race through the outer rows, and are borne off from the final row.

Feature Duodecim Scripta Tabula
Board layout 3 rows × 6+1+6 points (36 points) 2 rows × 12 points with bar (24 points)
Pieces per player 15 (Botermans, Murray); 6 in Finkel's simplified version 15
Dice Three cubic dice Three cubic dice (as Zeno's game shows)
Direction Both players travel same direction (unconfirmed) Both players travel same direction (cf. Agathias)
Blot capture Single piece can be hit and must re-enter Same; confirmed in Agathias' epigram
Stack protection Two+ pieces on a point cannot be taken Two pieces on a point are safe
Entry zone Centre row (A-points); pieces safe there Points 1–12; all pieces enter before racing
Bear-off Exact throw required; forfeit if impossible Bear off from points 9–24 (Finkel)
Period c. 200 BCE – 1st century CE c. 1st century CE – 6th century CE

Schädler cautions that the direction of travel — whether both players moved in the same direction or in backgammon's characteristic contraflow — cannot be confirmed from surviving evidence. The Botermans reconstruction (both same direction) is the most widely reproduced but Schädler flags it as unverified.

From Pente Grammai to Backgammon

The Roman race games did not emerge from nothing. Schädler's identification of a 3rd–2nd century BCE Italian bronze mirror — previously misclassified as an early duodecim scripta board — as a variant of the Greek pente grammai (five lines) suggests a direct line of descent. The Greek game's blot-hitting mechanic, attested in Aristotle and confirmed by Kidd (2017), provided the fundamental strategic vocabulary that duodecim scripta inherited and passed to tabula and ultimately backgammon.

The sixth-century CE Persian game Nard — documented in the Sasanian text Wizārishn ī chatrang and already playable in our Arcade — is either a parallel development or a Persian adaptation of tabula. By the time of the Arab conquests, the game was known as nard across the Islamic world and reached medieval Europe as tables, the Old English term that survives in "backgammon tables" today.

Evolutionary Lineage of the Tables Games

c. 600 BCE
Pente Grammai (Greece)
Five-line race game with single die and blot-hitting. Depicted on the Exekias amphora. Source of the "Holy Line" proverb.
↓ c. 300–100 BCE
Expanded variants (7, 9, 11 lines) documented on Etruscan mirrors and at Epidauros. Board doubles to 5+1+5 layout.
c. 200 BCE
Duodecim Scripta (Rome)
Three-row board, 15 pieces, three dice. Wide Mediterranean spread. Board inscribed with words or symbols.
↓ 1st century CE
Transitional boards documented by Schädler — duodecim scripta with the middle row removed, approaching the tabula layout.
c. 1–500 CE
Tabula (Rome/Byzantium)
24-point board (4 × 6), three dice. Emperor Zeno's famous unlucky game documented by Agathias, c. 530 CE. Called alea by Isidore of Seville.
c. 500–600 CE
Nard (Persia/Sasanian)
Documented in Wizārishn ī chatrang. No doubles rule; both players move same direction. Rules survive in Bozorgmehr's text. → Play Nard
c. 800–1600 CE
Tables / Trictrac / Tavola (Medieval Europe)
Regional variants across Europe. Pieces now move in opposite directions. Doublets introduced. French trictrac, Italian tavola reale, English tables.
c. 1645 CE
Backgammon (England)
First use of the name "backgammon" in English (1645). Doublets, doubling cube (20th century), and bearing-off from home board as modern form.

Key Physical Evidence

The richness of the physical record for the Roman tables games is unmatched among ancient board games. Boards appear in contexts ranging from elite burials to soldiers' barracks — evidence of a game that genuinely crossed social strata.

ObjectDateLocationSignificance
Bronze mirror engraving c. 3rd–2nd BCE Italy; British Museum Room 69 Earliest image of the game; archaic Latin caption "opeinod devincam ted." Schädler identifies as pente grammai 5+1+5 variant, not duodecim scripta.
Praetorian tavern board c. 1st BCE–CE Near Praetorian camp, Rome; National Museum of Rome Board doubles as a dinner menu (chicken, fish, ham, bread). Owned by the Venatores Immunes. Best example of word-inscribed board.
Ephesus game board c. 100 BCE Ephesus Museum, Turkey Incised into temple architecture. Shows the standard duodecim scripta layout with symbol markers.
Ostia letter board c. 1st–2nd CE Ostia Antica (Rome port) Marked with letter groups A–E indicating the sequence of zones. Murray uses this to reconstruct movement order; Schädler calls it alea.
Qustul burial set c. 4th CE Nubia (now submerged, Lake Nasser) Complete set — board, pieces, dice, and fritillus (dice tower) — from royal tomb. Bell links to senet; layout matches duodecim scripta.
Agathias' epigram on Zeno's game c. 530 CE Greek Anthology IX.482 Most detailed surviving ancient description of tabula/backgammon mechanics. Emperor Zeno threw an unlucky roll; the epigram describes the board state in enough detail for modern reconstruction.
Aphrodisias, Ephesus, Smyrna boards Roman Imperial period Asia Minor (Turkey) Schädler (1998) documents large numbers of boards showing 2×5 and 2×11 square formats — the Roman-period adaptation of five-lines onto squares rather than lines.
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